Burnout 3





Burnout 3 Takedown

In 2004, we put the finishing touches on our first collaboration with EA – the seminal Burnout 3: Takedown. The game was a bona fide classic, averaging 93% review scores and sweeping game of the year awards, including Spike TV’s Driving Game of the Year and the fan-voted “Most Addictive Game” ahead of Halo 2 and San Andreas.

Its predecessors, Burnout and Burnout 2: Point of Impact introduced the world to our trademark high speed action, sweet handling and spectacular crashes, but Burnout 3 put it all together. As before, we rewarded dangerous driving with speed boost, but the ability to “Takedown” rival drivers and steal boost threw aggression into the mix with spectacular results.

Gamespot’s Jeff Gerstmann wrote: “Even if driving games aren’t normally your thing, Burnout 3 is still right for you. It’s that good. It ranks among the best racing games ever made…An amazing achievement that anyone with a pulse will probably love.”

And millions of you did.


"The combo of racing and combat is brilliantly addictive"

Entertainment Weekly - on Burnout 3 Takedown

"The new king of arcade racers"

GameSpy - on Burnout 3 Takedown

“Offers up insane speed, unequaled crash sequences, and a truly new style of gameplay.”

IGN - on Burnout 3 Takedown