We’re Criterion, and we love making games!
Over the last fifteen years we’ve entertained millions of players around the world with our award-winning games. From Burnout & Need for Speed to the critically acclaimed VR mission for Star Wars Battlefront, Criterion have always pushed the boundaries, delivering through technical excellence, world-class game feel and AAA audiovisual quality.
We place enormous value on creative collaboration, fresh ideas, and unique perspectives. Our studio is a healthy mix of industry veterans and newcomers working together to inspire, support, and educate one another. We encourage free experimentation, innovation and exploration very explicitly with regular “off-the-grid” time.
The working day has space carved out for everyone to play games – by themselves or together, be they tabletop or videogames, we love them all. Learning from the widest range of experiences makes our own games better.
Over the years, we’ve learned that crunching is flat-out stupid, so we don’t do it.
The Challenge Ahead:
Criterion are embarking on their most ambitious projects to date. We are growing our team with fresh, talented people who can help us take a huge leap forwards.
We are looking for someone to drive the visual content of games at Criterion. This person will inspire, influence, coach, and develop artists to produce their best work.
What a Associate Art Director does at Criterion:
As a leader you will need to be proactive and highly motivated:
- Collaborating with Designers, Tech Directors, Producers and DDs to create an environment where our artists can excel.
- Collaborate with the wider art direction team on developing and implementing the visual design for the game
- Driving daily reviews and providing effective, creative feedback.
- Solving problems and escalating risks and concerns.
- Identifying visual needs of project and driving collaboration, planning and scheduling with directors, producers, DDs and leads.
- Partnering with internal and external teams on creative problem solving.
- Driving communication and collaboration with legal and marketing teams, providing assets and support.
- Leading the team to deliver on artistic vision
- Communicating artistic direction to the team, providing thorough creative briefs and visual style guides
- Providing effective feedback to artists on craft skills and performance
- Managing and mentoring senior and lead artists; providing them with career growth opportunities.
Additional abilities a Associate Art Director needs:
You don’t have to be all things to all people, however your art skills will establish you as a credible art leader. This is probably a mix of:
- Excellent visual language skills to create a distinctive look with the use of lighting, tone, and atmosphere
- Understanding of state of the art lighting, shading and post-process techniques.
- The ability to articulate art direction to artists and non-artists alike
- Cinematic direction
- Character and environmental development
Experience and knowledge we are looking for
Preparedness for this role is rooted in:
- Experience delivering AAA titles in an art leadership role.
- Experience contributing to art direction across multiple disciplines.
- Solid understanding of art and development practices and a sympathy for what is achievable.
- Broad interest in aspects of visual art outside of video and computer games
- Passion for gaming
- Experience building an art team and delivering against time and tech constraints
What’s in it for you? Glad you asked!
Naturally, we offer competitive compensation packages.
More importantly, because we love working with world-class creators, we maintain a culture that thrives on creative freedom and autonomy.