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来るDavisアップデートで追 されるバイクとナイトタイ 。

来るDavisアップデートで追 されるバイクとナイトタイ 。 開発中の今日の一枚・・ 





By TheTeam@Criterion - Mon, 12 May 2008 18:42:14 GMT
Topic: Burnout Paradise News

                   


Edge Magazine visits Criterion Games

We're all about bringing you the hottest news straight from Criterion Games.

We won't hold back "secret" content or feed it to our fans slowly through the press. We prefer to speak to our fans direct, so if you want to hear what's happening straight from the team, you're in the right place!

But just occassionally, we do invite press to the studio.



Way back in 2000, the UK's Edge magazine took a chance on a front cover reveal of an unknown game from Criterion.

At the time we showed it, the original Burnout didn't even have a name and was early in development. Check out this original cover.



We appreciated the guys at Edge taking a chance on us back when no-one else would and they were itching to bring you an in-depth feature on the "Year of Paradise", so we recently invited them to Criterion Games to see how things have moved on.

It was a great opportunity to hang out and talk about what we're doing on the game this year with a correspondent that knows Burnout inside out.

We'll bring you an update tomorrow featuring our interview with Edge's correspondent and let you know when you can expect to see the magazine on the shelves.

By TheTeam@Criterion - Mon, 12 May 2008 18:31:42 GMT
Topic: Burnout Paradise News

                   


360 Bogart is online now!

The revised Bogart software update for Burnout Paradise is now live!

This will auto-download for online connected players as they start the game.

Big thanks to Microsoft for going flat out to bring this fix to 360 players.

By TheTeam@Criterion - Mon, 12 May 2008 18:09:33 GMT
Topic: Burnout Paradise News

                   


Criterion Games "A Day in the Life of IainA"

Ever wondered what it's like to work at Criterion Games?

Here's a first hand account.

Some of you will recognise one of our engineers - IainA - he's a regular on our forums. Here he let's us know how today went.

"Cycling to work through the tail end of the school run is a full-contact sport and makes sure you’re full of adrenaline by the time you get to work. Once safely in the office a cup of tea is the first priority to keep the mind sharp through the morning. I know from experience that any more than twenty cups of tea in a day leaves you feeling thoroughly unwell.

HPIM1990

HPIM1992

"My current early morning ritual at my desk is to start a download of the latest build of Cagney, power up my three PS3 devkits (don’t tell our IT department – only two of them are officially mine) and check the criteriongames.com forum. No bad behaviour to moderate this morning which is nice and does dbc9mx ever go offline?

HPIM1993
HPIM1995

"It doesn’t take too long to get the game up and running and today I’m putting the finishing touch to the new Freeburn Game Modes in Cagney. Just a few minor bugs to fix and I think they’re all ready – lets hope our QA department agrees.

"An email has just arrived from one of our managers saying that if we fix enough bugs today we’ll all get a free ice cream. It’s a cheap bribe but it really does work. Last week we got doughnuts and there are still traces of jam and icing sugar on my keyboard.

"The day finishes with the whole team doing an online playtest to make sure everyone has played all the new content we’re putting in and to spot any new bugs. Its a fun way to end the working day before we leave the office, walk past Craig’s weird food shop and head into the nearby pub."

By TheTeam@Criterion - Mon, 12 May 2008 17:57:12 GMT
Topic: Burnout Paradise News

                   


Crash FM 31

The latest Crash FM podcast #31 is currently uploading and should be available to iTunes subscribers in the next few hours.

If you can't wait that long, here's the video we recorded as it went out live this afternoon.



By ThomasB@Criterion - Fri, 09 May 2008 18:23:20 GMT
Topic: Burnout Paradise News

                   


Xbox 360 Burnout Paradise Bogart Update

Great news! The Xbox 360 Bogart update will be released on Monday at 02:00am Pacific Daylight Time on Monday.

By TheTeam@Criterion - Fri, 09 May 2008 18:18:16 GMT
Topic: Burnout Paradise News

                   


Burnout Paradise Ultra Widescreen PC Footage

As you can see from the colossal portrait screen shots we've already released, we're experimenting with the flexibility the PC gives us to present different screen configurations for Burnout Paradise on the PC.



Hit our Media & Downloads section for a movie of Burnout Paradise running in what we're calling "Ultra-Widescreen", an epic, double wide-screen view that we're playing with here at Criterion Games. Resolution is an incredible 3840 x 1200.

This is a must-have for anyone who thinks one monitor just isn't enough!

By TheTeam@Criterion - Fri, 09 May 2008 17:37:29 GMT
Topic: Burnout Paradise News

                   


PC Paradise 8-player test in progress

Here's a movie of some of the PC team testing 8-player PC Paradise over our test server.

To view in high definition, hit the "HD is Off" tab on the video and click through to Vimeo's site.

Burnout Paradise - PC - 8 Player from burnoutteamrocks on Vimeo.

By TheTeam@Criterion - Fri, 09 May 2008 17:20:04 GMT
Topic: Burnout Paradise News

                   


Criterion Games unveils first Burnout Paradise running on PC – first footage!

Here's Burnout Paradise running on a laptop. We showed it during this week's Crash FM podcast.

This is hosted for the first time on Vimeo, an awesome You Tube style site, which kindly hosts and streams high resolution videos.

Just click on the video and select "HD is Off", then link through to Vimeo's site to see this live.

Burnout Paradise -Laptop from burnoutteamrocks on Vimeo.

By TheTeam@Criterion - Fri, 09 May 2008 17:15:36 GMT
Topic: Burnout Paradise News

                   


PC Paradise 1st images

You saw it here first.

These are the first ever shots of a Burnout game running on the PC.

But to understand how awesome these shots are, you really need to see them in their native resolution!

What you can see, if you click through to our Flickr site , select "All Sizes" and then "Original" is 1920 x 2400 images taken straight from the game!

The PC allows us to experiment with a variety of multi-screen configurations, so we thought we'd try out a double-screen huge portrait image of the game.









Here you can see Tarquin playing an epic Paradise session.



This is Paradise City as you've never seen it!

Like everything else on this site, we're haven't treated these images in any way – they're just output direct from the PC in real time. so naturally that's 60Hz progressive.

We don't want to waste time making our work-in-progress look finished, so there's never any touch-up, up-res or faked game imagery. You get to see what we're building as we build it!

And in the case of PC Paradise, the game just spits out unbelievably fine shots, even at this early stage of development.

By TheTeam@Criterion - Fri, 09 May 2008 15:58:41 GMT
Topic: Burnout Paradise News

                   



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